Arcadium Forge

Prototype. Polish. Prime for players.

Alpha
Live Playtests
Arcade UI

Ship playable loops faster. Make games that sing.

Arcadium Forge is a game-first toolkit that stitches craft and player feedback into a single rhythm. From modular mechanics to arcade-styled HUDs, you iterate in minutes and learn from real play.

Live Metrics delta • 0.8s
Playtest sessions update a minimal HUD in real time so you can see choke points, curiosity spikes, and loop drop-offs without code instruments.

Three pillars

Modular mechanics

Drag small systems into scenes. Swap AI agents and see the loop change.

Playtest fast

Invite testers, run sessions, capture heat moments without rebuilding a binary.

HUD feedback

Arcade-inspired overlays make input, score, and tension readable at a glance.

How it works

Prototype in units

Assemble game units: control, enemy, scoring. Each unit exposes tweakable knobs and telemetry hooks so you can experiment without engineering debt.

Arcadium Forge workflow board

Standout features

Session recorder

Capture inputs and playback with timeline scrub to spot friction or delight frames.

HUD builder

Compose overlays that test clarity, not just aesthetics. Iterate UI with real players.

Why Arcadium Forge?

Speed

Build sessions in minutes instead of days.

Context

Feedback arrives with play context: frames, inputs, and heatmaps.

Low overhead

No heavy CI. No complex SDKs. Focus on the loop that matters.

Ready to run your first live test?

Spin a public session and invite five players in under two minutes.

FAQ

Do I need engine plugins?

No. Arcadium uses a minimal runtime that sits alongside your build or runs in a browser wrapper for quick tests.

Can I export metrics?

Yes. CSV and JSON exports let you feed analysis pipelines or share clips with collaborators.

Contact